The Hobbit
Reviewed by John David Ebert
I saw this movie in IMAX 3D, and while watching it realized that the drive-in movie hasn’t disappeared at all, it has actually been placed inside of the movie theater auditorium and crossed with the stadium-style seating of the old dramatic theater houses. But instead of being gathered around in tiers like the Greeks gazing out at their own fellow citizens reenacting their ancient myths, in the IMAX theater, we contemporary citizens of the electronic state have gathered to watch ourselves perform an updating of the myth of Plato’s cave, in which to be means to be an electronic phantom on a screen somewhere. McLuhan’s insight that the movie screen shares in common with the old printed page the phenomenon of light on a surface rather than the self-illuminated light through of the electronic screen seems to have been obsolesced by this new medium of light in, in which the 3D effects open up a fissure into Being and shed light down into the crevice below, in which two-dimensional phantoms live and breathe in another parallel universe that attempts to engulf the viewer inside of it. One has the impression, while watching an IMAX 3D film, of actually falling horizontally — sliding, that is to say — into the image.
And that’s not a bad trope to characterize Peter Jackson’s adaptation of the classic children’s novel by Tolkien: the film’s predominant signifier, its “master signifier” as Lacan would call it, is the image of sliding and falling constantly into cracks and crevices and fissures in the earth. Heidegger characterized the work of art — the great work of art, anyway — as a tension between the cosmic principles of World vs. Earth, in which a work of art functions by opening up an entire world horizon within a culture (providing it, precisely, with a window into Being), while Earth is the work’s very ambiguity, its oracular-like nature to constantly evade capture by any one totalizing hermeneutic or aesthetic theory, which is precisely what makes it a great work of art, since there is always an abyss of meaning left over after the application of any particular theory to the work. Great works of art can never be semiotically exhausted, which is why we are still discussing Aeschylus and Dante to the present day.
What Jackson has captured in Tolkien’s classic, however, is Tolkien’s penchant for folding worlds inside of other worlds. Just as Derrida said that when an author cites a text, he is actually folding that text inside his own work, so Tolkien folds Dante and Wagner, as well as Scandinavian myth generally, inside of his own cosmology. The sequence of the film’s climactic finale, for instance, takes place in the bowels of the earth, where the orcs have burrowed their way into it to create a dim and dark city underground that is not too dissimilar from Dante’s descriptions of the City Beneath the World in his Inferno. Jules Verne, in like fashion, had folded Dante’s hollow earth inside of his science fiction narrative Journey to the Center of the Earth, and Tolkien, with his night sea journey in The Hobbit, has done something similar. (Bilbo’s symbolic “slaying” of Gollum with the power of the Word, likewise, is a retrieval of Oedpus’s slaying of the Sphinx by solving her riddle). As Dante’s descent downward, furthermore, is countered by his ascent upward into the heavens with his Paradiso, so the film’s climax carries the heroes up into the heavens as they ride on the backs of eagles, assimilated to the powers of the Spirit in opposition to those of the Earth and its internal organs.
Folding worlds inside of other worlds is a way of capturing and preserving them, the way the entire prehistoric world of the Jurassic is folded up inside the DNA of an insect in amber. The “vanished” world, in other words, is still there: you only need to know how to make the Derridean mark, like Gandalf’s inscribing of the rune on Bilbo’s door at the film’s opening, in order to cross over the threshold to enter it.
Heidegger, in his work, was paying farewell to the metaphysical age — that is to say, in the language of Jean Gebser, the epoch of the rational consciousness structure, or in that of Karl Jaspers, the Axial Age — whereas Tolkien, in the 1950s, was paying farewell to the age of the mythical consciousness structure which he saw as threatened by the rationalism and machinery of the Industrial Age that had come to surround it on all sides. The orcs in his narratives are associated with mining and metallurgy, and they are a coded inscription for the Industrial powers generally speaking. Tolkien’s narratives are an attempt to create a kind of reservation, or public park in which the mythical landscape is preserved unspoiled for those who still want to visit that world to see what it was like.
The Hobbit, like Jurassic Park, is a wonderful zoo in which other worlds, like a natural history museum, have been put on display for our own edification. The 3D effects contribute to this sense of a moving diorama of the kind you might encounter in the Metropolitan Museum of Natural History, in which wax figures of Neanderthals have been assembled in such a way as to reenact their vanished world as public spectacle. The high projection speed of Jackson’s opus, likewise, gives to the characters a kind of wax museum-like effect that is appropriate to Jackson’s and Tolkien’s project of fossilizing ancient Anglo-Saxon myth in electronic amber.
But though the film is a showcase of marvels, I think we have to admit to ourselves that this isn’t really cinema anymore. The days of great cinema are disappearing over the horizon behind us, along with all the other structures of the Late Period of the metaphysical age. The Hobbit, with all its great technical electronic apparatus in IMAX and 3D and high projection speeds (electronic technology is essentially foreign to the very nature of cinema as an electro-mechanical medium) is too polygeneric and multimediatic for it to be any longer an example of great cinema. Instead, it is a kind of moving wax museum, a modern updating of P.T. Barnum’s houses of spectacle and amusement, full of stage tricks and gimmickry to draw gasps from the crowd.
Film is returning, full circle, to its origins in the dimly lit vaudeville stages and noisy attractions of carnival culture.
Step right up.
Nove Mura says
I actually enjoyed the film immensely… but i militantly refused to see it in either 3D, Imax, and this new 48 frames per second bullshit. I saw it 4 times in a normal, old fashioned, regular sized “big screen” at 24 frames per second and in some ways enjoyed it more than The Lord of the Rings (I definitely enjoyed it better than Return of the King.) Where you see this as some sort of further evidence of “the death of cinema”, I conversely saw it as a throwback to things like Raiders of the Lost Ark, maybe even DeMille with it’s biblical-like spectacle. Gilliam’s Time Bandits came mind also while watching An Unexpected Journey. There are some wonderful characters in the film, namely Thorin Oakenshield and that awesomely vile Goblin King. And the addition of Azog the Defiler as the chief villain was inspired. I also loved the trolls. The rock giants were bad ass too.
My major criticism is that (like Lord of the Rings), the film comes to a screeching halt whenever we are forced to make a prolonged stop at the Elf hall and we have to tortured by those stuck up, sanctimonious elves with their seemingly endless and humorless portentousness (and pretentiousness), lecturing, and patronizing. The dwarves are a much more interesting set of characters. I refer to the Elf sequences in all the films as “pee breaks.” Also, I thought the design of the wargs wasn’t nearly as effective as it was in Lord of the Rings. They looked way cooler and fucked up (like mutant hyenas) in the earlier films.
I can’t wait for the next one!
Darryl Cooper says
“…in which to be means to be an electronic phantom on a screen somewhere.”
I feel like, despite your attempts to hammer this home over the last several years, most people aren’t grasping its profound importance. In worlds past, a person authentically existed insofar as he was involved with and embedded in his world – community, people, landscape, vocation, etc… The village-dweller had at least as much, if not more, substance as the drifting abstractions comprising an urban mob. In an age of ubiquitous electronic media, a person in a small provincial town with no YouTube channel or Facebook page literally has no existence. Indeed, he exists less substantially than a dead celebrity like Marilyn Monroe or Elvis. I know countless artists, intellectuals, etc. who entirely neglect their “real” life in order to spend most of their time and energy adding brushstrokes to their mediated Self.
Everyone knows people like that, and we’ve all probably remarked on it in passing conversation. But I don’t think people are fully grasping what is happening here (or, I assume not, since I don’t look out my window and see people screaming in panic in the streets). When you mention things like “the human body being penetrated by technology”, I think a lot of people just take that in the obvious sense… cybernetics, artificial organs, etc. But consider what is happening when, as some studies have shown, certain people register a more powerful rush of endorphins when a Facebook post is “Liked” than when they experience actual human contact. The body is atrophying. The physical, organic world is dying. Like the divorced videogame addict whose neurochemical needs are met by World of Warcraft, but who was physiologically incapable of registering a response to the attentions of his wife and children, I am forced to wonder if he is merely the vanguard of the next stage of (d)evolution, as our internal systems are colonized and rendered wholly dependent on contrived technological structures. As you’ve may have put it before, technology began as an extension of the human nervous system, but today the human is becoming a dependent extension of technologies.
Hope is not lost, IMO, for there are two ways out of this mess that will preclude the possibility of mankind simply devolving into loose fleshy appendages permanently hooked up to an electronic world hitting the pleasure button like rats on cocaine. First, thankfully, we are going to destroy the eco-system and flood all our major cities. Second, the anxiety that you have long chronicled is eventually going to explode to the surface and the revolt against the machine (and its servants) is going to make World War II look like an episode of Sesame Street.